Topic 1 Overview of Animation 1
1.1 What is Animation?
1.2 Evolution of Animation (Before 1900)
1.3 Types of Animation
1.4 The Enabling Technology
Summary
Key Terms
References
Topic 2 Animation Production Pipeline
2.1 Overview
2.2 Preproduction
2.3 Production
2.4 Postproduction
Summary
Key Terms
References
Topic 3 It is All about Telling a Story
3.1 Creating Story
3.1.1 Beginning of Story, the Idea
3.1.2 Plot (What is Going to Happen?)
3.2 Developing Characters
3.2.1 Character Background and Personality
3.2.2 Types of Character and Character Personality
3.2.3 Character Design
3.3 Storyboarding
3.4 Animatics
3.4.1 The Leicra Reel
3.4.2 The Animatic
3.4.3 The Previz
Summary
Key Terms
References
Topic 4 Animation Fundamental 1 (Guideline for the Animator)
4.1 Preparation for a Career in Animation Industry
4.2 Fundamental Guidelines and Skills to be an Animator
4.2.1 Observation
4.2.2 Building Reference
4.2.3 Acting it Out
4.2.4 Thinking and Planning
4.2.5 Gesture Drawing/Thumbnails
4.2.6 Sharing and Listening
4.2.7 Experimenting
4.2.8 Meeting the Deadline
Summary
Key Terms
References
Topic 5 Animation Fundamental 2 (Guideline for Animating)
5.1 Principles of Animation
5.1.1 Timing of the Action
5.1.2 Principles of Animation
Summary
Key Terms
References
Topic 6 The Grammar of Motion
6.1 Types of Motion
6.1.1 Basic Cinematography
6.1.2 The Tools (Conceptual) of Cinematography
Summary
Key Terms
References
Topic 7 3D Animation Techniques
7.1 Keyframed Animation The Concept of Keyframe and Inbetween
7.1.1 The Principles of Keyframe Interpolation
7.1.2 Interpolation of Positions and Orientation
7.1.3 Interpolation of Shape (Shape Animation)
7.1.4 Interpolation of Attributes
7.2 Motion Capture Animation
7.3 Animating Models
7.3.1 Interactive Specification of Keyframe
7.3.2 Forward and Inverse Kinematics
7.3.3 Motion Paths
7.4 Procedural Animation
7.4.1 Particle System
7.4.2 Crowd (Flock) Animation
7.5 Motion Dynamics
7.6 Reactive Animation
7.7 Facial Animation
Summary
Key Terms
References
Topic 8 2D Animation
8.1 Animation Themes
8.1.1 Dramatic Theme
8.1.2 Lyrical Theme
8.1.3 Didactic Theme
8.1.4 Commercial Theme
8.1.5 ChildrenÊs Theme
8.1.6 Comic Theme
8.2 2D Animation Systems
8.3 Terms and Techniques in Animation
8.3.1 Cel Animation
8.3.2 Flip-book Animation
8.3.3 Path Animation
8.3.4 2D Morphing
Summary
Key Terms
References
Topic 9 Stop Motion Animation
9.1 Overview
9.1.1 Cut-out Animation
9.1.2 Pixilation
9.2 Clay or Puppet Stop Motion Animation
9.3 What do You Need for Creating Stop Motion Animation?
9.3.1 Character Design
Summary
Key Terms
References
Topic 10 Tips and Tricks
10.1 Show off the Expression
10.1.1 Facial Animation Tips
10.1.2 Sliders and Lips Sync
10.1.3 Morphing Targets and Phonemes
10.1.4 Blend Shapes
10.1.5 Motion Capture and Dynamic Simulation
10.2 Keep the Secondary Characters Secondary
10.3 Modelling for Animation
10.4 Focus (Directing the Attention)
10.4.1 Design Principles
Summary 210
Key Terms 211
References 211
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